This is a video about game design - however I feel like this applies to other mediums as well! I recommend giving it a watch.
I’ve learned this the hard way. And I know people get anxious about showing their work to other people (I basically live in Anxietyville), but believe me it works. The best thing I can add to this is that there are no wrong ideas, only bad execution. And it’s by learning and re-writing these executions through trial and error that we do great.
yeah exactly like, lame example: call of duty isn’t a bad idea, it’s just badly executed most of the time.
“Growing up is something that you do your whole life. I want to always feel that I can be a kid if I want. Growing up has some negative connotations. Like, you’re not supposed to roll around on the ground anymore. You’re not supposed to make fun of yourself. You’re not supposed to ride a bicycle. But I’m a Toys-R-Us kid.”
he’s almost like the 10th doctor if he’d been american